Pangoro
#0675- Rank
- —
- Usage
- —
- BST
- 495
Stats & stat points
Champions formula: HP = base + SP + 75 · other stats = (base + SP + 20) × nature. Max 32 SP per stat, 66 total.
How it’s used
No usage sets for Pangoro in Regulation M-C yet.
Source: Showdown ladder games · gen9championsvgc2026regmc · 2026-09-21/2026-09-28 · 1500+ rating · 1,310 in sample · fetched 28 Sep 2026
Defensive matchups
- Takes 4× damage from
- Fairy
- Takes 2× damage from
- FightingFlying
- Takes half damage from
- RockGhost
- Takes quarter damage from
- Dark
- Immune to
- Psychic
From the type chart; abilities such as Levitate aren't counted.
Speed context
- 112Kingambitfaster
- 101Golisopod-Megafaster
- 78Pangoro (this spread)you
With Choice Scarf: 117 — still slower than Garchomp-Mega-Z, Raichu-Mega-Y, Sneasler, Salamence-Mega, Garchomp, Volcarona, Charizard-Mega-Y, Arcanine-Hisui, Rillaboom, Archaludon, Indeedee-F, Gholdengo, Milotic, Basculegion, Politoed, Pelipper, Incineroar, Farigiraf at max Speed.
Moves
| Move | Type | Cat. | Power | Acc. | Used | Notes |
|---|---|---|---|---|---|---|
| Close Combat | Fighting | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| Superpower | Fighting | Physical | 120 | 100 | — | −1 Atk, −1 Def |
| Foul Play | Dark | Physical | 95 | 100 | — | Uses the target's Attack |
| Hammer Arm | Fighting | Physical | 100 | 90 | — | −1 Spe |
| Darkest Lariat | Dark | Physical | 85 | 100 | — | — |
| Crunch | Dark | Physical | 80 | 100 | — | 20% −1 Def |
| Headlong Rush | Ground | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| Outrage | Dragon | Physical | 120 | 100 | — | — |
Best hit vs top 10
- KingambitClose Combat212.6–253.7%OHKO
- IncineroarClose Combat138.8–165.9%OHKO
- Raichu-Mega-YClose Combat128.9–151.9%OHKO
- ArchaludonClose Combat105.5–124.8%OHKO
- Indeedee-FClose Combat105.5–124.8%OHKO
- BasculegionFoul Play86.2–101.5%6% OHKO
- FarigirafClose Combat74.4–88.2%2HKO
- RillaboomClose Combat67.4–80.6%2HKO
- SneaslerClose Combat52.3–61.9%2HKO
- GholdengoFoul Play48.1–56.8%2HKO
Doubles, no field effects. Tries Close Combat, Superpower, Foul Play and Hammer Arm against each target's most used spread.
See every move and spreadSets
SpreadAdamant 32 Atk / 11 Def / 23 SpD (from M-B ladder, Aug 2026)
Abilities
- Iron Fist
- Mold Breaker
- Scrappy
Source: Showdown ladder games · gen9championsvgc2026regmc · 2026-09-21/2026-09-28 · 1500+ rating · 1,310 in sample · fetched 28 Sep 2026
Moves
| Move | Type | Cat. | Power | Acc. | Used | Notes |
|---|---|---|---|---|---|---|
| Attract | Normal | Status | — | 100 | — | — |
| Beat Up | Dark | Physical | 0 | 100 | — | Variable power |
| Body Slam | Normal | Physical | 85 | 100 | — | 30% paralysis |
| Brick Break | Fighting | Physical | 75 | 100 | — | — |
| Brutal Swing | Dark | Physical | 60 | 100 | — | Spread · hits your partner |
| Bulk Up | Fighting | Status | — | — | — | — |
| Bulldoze | Ground | Physical | 60 | 100 | — | Spread · hits your partner · −1 Spe |
| Bullet Punch | Steel | Physical | 40 | 100 | — | +1 priority |
| Circle Throw | Fighting | Physical | 60 | 90 | — | −6 priority |
| Close Combat | Fighting | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| Coaching | Fighting | Status | — | — | — | — |
| Comeuppance | Dark | Physical | 0 | 100 | — | — |
| Crunch | Dark | Physical | 80 | 100 | — | 20% −1 Def |
| Dark Pulse | Dark | Special | 80 | 100 | — | 20% flinch |
| Darkest Lariat | Dark | Physical | 85 | 100 | — | — |
| Detect | Fighting | Status | — | — | — | +4 priority |
| Dig | Ground | Physical | 80 | 100 | — | — |
| Dragon Claw | Dragon | Physical | 80 | 100 | — | — |
| Drain Punch | Fighting | Physical | 75 | 100 | — | Drains 1/2 |
| Earthquake | Ground | Physical | 100 | 100 | — | Spread · hits your partner |
| Endure | Normal | Status | — | — | — | +4 priority |
| Entrainment | Normal | Status | — | 100 | — | — |
| Facade | Normal | Physical | 70 | 100 | — | — |
| Fire Punch | Fire | Physical | 75 | 100 | — | 10% burn |
| Fling | Dark | Physical | 0 | 100 | — | — |
| Focus Blast | Fighting | Special | 120 | 70 | — | 10% −1 SpD |
| Focus Energy | Normal | Status | — | — | — | — |
| Foul Play | Dark | Physical | 95 | 100 | — | Uses the target's Attack |
| Giga Impact | Normal | Physical | 150 | 90 | — | — |
| Grass Knot | Grass | Special | 0 | 100 | — | Variable power |
| Gunk Shot | Poison | Physical | 120 | 80 | — | 30% poison |
| Hammer Arm | Fighting | Physical | 100 | 90 | — | −1 Spe |
| Headlong Rush | Ground | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| Helping Hand | Normal | Status | — | — | — | +5 priority |
| Hyper Beam | Normal | Special | 150 | 90 | — | — |
| Hyper Voice | Normal | Special | 90 | 100 | — | Spread |
| Ice Punch | Ice | Physical | 75 | 100 | — | 10% freeze |
| Iron Head | Steel | Physical | 80 | 100 | — | 20% flinch |
| Knock Off | Dark | Physical | 65 | 100 | — | — |
| Lash Out | Dark | Physical | 75 | 100 | — | — |
| Low Kick | Fighting | Physical | 0 | 100 | — | Variable power |
| Low Sweep | Fighting | Physical | 65 | 100 | — | −1 Spe |
| Mega Kick | Normal | Physical | 120 | 75 | — | — |
| Night Slash | Dark | Physical | 70 | 100 | — | — |
| Outrage | Dragon | Physical | 120 | 100 | — | — |
| Parting Shot | Dark | Status | — | 100 | — | — |
| Payback | Dark | Physical | 50 | 100 | — | Variable power |
| Poison Jab | Poison | Physical | 80 | 100 | — | 30% poison |
| Power Trip | Dark | Physical | 20 | 100 | — | Variable power |
| Protect | Normal | Status | — | — | — | +4 priority |
| Quash | Dark | Status | — | 100 | — | — |
| Quick Guard | Fighting | Status | — | — | — | +3 priority |
| Rain Dance | Water | Status | — | — | — | — |
| Rest | Psychic | Status | — | — | — | — |
| Reversal | Fighting | Physical | 0 | 100 | — | Variable power |
| Rock Slide | Rock | Physical | 75 | 90 | — | Spread · 30% flinch |
| Rock Tomb | Rock | Physical | 60 | 95 | — | −1 Spe |
| Round | Normal | Special | 60 | 100 | — | Variable power |
| Scary Face | Normal | Status | — | 100 | — | — |
| Seismic Toss | Fighting | Physical | 0 | 100 | — | Fixed damage |
| Shadow Claw | Ghost | Physical | 70 | 100 | — | — |
| Slash | Normal | Physical | 80 | 100 | — | — |
| Sleep Talk | Normal | Status | — | — | — | — |
| Sludge Bomb | Poison | Special | 90 | 100 | — | 30% poison |
| Snarl | Dark | Special | 55 | 95 | — | Spread · −1 SpA |
| Snore | Normal | Special | 50 | 100 | — | 30% flinch |
| Stomping Tantrum | Ground | Physical | 75 | 100 | — | Variable power |
| Stone Edge | Rock | Physical | 100 | 80 | — | — |
| Storm Throw | Fighting | Physical | 60 | 100 | — | Always crits |
| Substitute | Normal | Status | — | — | — | — |
| Sunny Day | Fire | Status | — | — | — | — |
| Superpower | Fighting | Physical | 120 | 100 | — | −1 Atk, −1 Def |
| Surf | Water | Special | 90 | 100 | — | Spread · hits your partner |
| Swords Dance | Normal | Status | — | — | — | — |
| Taunt | Dark | Status | — | 100 | — | — |
| Thief | Dark | Physical | 60 | 100 | — | — |
| Throat Chop | Dark | Physical | 80 | 100 | — | — |
| Thunder Punch | Electric | Physical | 75 | 100 | — | 10% paralysis |
| Uproar | Normal | Special | 90 | 100 | — | — |
| X-Scissor | Bug | Physical | 80 | 100 | — | — |
| Zen Headbutt | Psychic | Physical | 80 | 90 | — | 20% flinch |
Defensive matchups
- Takes 4× damage from
- Fairy
- Takes 2× damage from
- FightingFlying
- Takes half damage from
- RockGhost
- Takes quarter damage from
- Dark
- Immune to
- Psychic
From the type chart; abilities such as Levitate aren't counted.
Speed context
- 223Garchomp-Mega-Zfaster
- 200Raichu-Mega-Yfaster
- 189Sneasler, Salamence-Megafaster
- 169Garchompfaster
- 167Volcarona, Charizard-Mega-Yfaster
- 156Arcanine-Hisuifaster
- 150Rillaboom, Archaludon, Indeedee-Ffaster
- 149Gholdengofaster
- 146Miloticfaster
- 143Basculegionfaster
- 134Politoedfaster
- 128Pelipperfaster
- 123Incineroar, Farigiraffaster
- 112Kingambitfaster
- 101Golisopod-Megafaster
- 78Pangoro (this spread)you
With Choice Scarf: 117 — still slower than Garchomp-Mega-Z, Raichu-Mega-Y, Sneasler, Salamence-Mega, Garchomp, Volcarona, Charizard-Mega-Y, Arcanine-Hisui, Rillaboom, Archaludon, Indeedee-F, Gholdengo, Milotic, Basculegion, Politoed, Pelipper, Incineroar, Farigiraf at max Speed.
Best hit vs top 10
- KingambitClose Combat212.6–253.7%OHKO
- IncineroarClose Combat138.8–165.9%OHKO
- Raichu-Mega-YClose Combat128.9–151.9%OHKO
- ArchaludonClose Combat105.5–124.8%OHKO
- Indeedee-FClose Combat105.5–124.8%OHKO
- BasculegionFoul Play86.2–101.5%6% OHKO
- FarigirafClose Combat74.4–88.2%2HKO
- RillaboomClose Combat67.4–80.6%2HKO
- SneaslerClose Combat52.3–61.9%2HKO
- GholdengoFoul Play48.1–56.8%2HKO
Doubles, no field effects. Tries Close Combat, Superpower, Foul Play and Hammer Arm against each target's most used spread.
See every move and spread