Medicham-Mega
#0308- Rank
- —
- Usage
- —
- BST
- 510
Stats & stat points
Champions formula: HP = base + SP + 75 · other stats = (base + SP + 20) × nature. Max 32 SP per stat, 66 total.
How it’s used
No usage sets for Medicham-Mega in Regulation M-C yet.
Source: Showdown ladder games · gen9championsvgc2026regmc · 2026-09-21/2026-09-28 · 1500+ rating · 1,310 in sample · fetched 28 Sep 2026
Defensive matchups
- Takes 2× damage from
- FlyingGhostFairy
- Takes half damage from
- FightingRock
From the type chart; abilities such as Levitate aren't counted.
Speed context
- 189Sneasler, Salamence-Megafaster
- 169Garchompfaster
- 167Medicham-Mega (this spread)you
- 167Volcarona, Charizard-Mega-Ytie
- 156Arcanine-Hisuislower
- 150Rillaboom, Archaludon, Indeedee-Fslower
- 149Gholdengoslower
With Choice Scarf: 250 — outspeeds the top 20 by usage at max Speed, before Tailwind and other boosts.
Moves
| Move | Type | Cat. | Power | Acc. | Used | Notes |
|---|---|---|---|---|---|---|
| Focus Punch | Fighting | Physical | 150 | 100 | — | −3 priority |
| Close Combat | Fighting | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| High Jump Kick | Fighting | Physical | 130 | 90 | — | — |
| Axe Kick | Fighting | Physical | 120 | 90 | — | 30% confusion |
| Brick Break | Fighting | Physical | 75 | 100 | — | — |
| Drain Punch | Fighting | Physical | 75 | 100 | — | Drains 1/2 |
| Psychic | Psychic | Special | 90 | 100 | — | 10% −1 SpD |
| Zen Headbutt | Psychic | Physical | 80 | 90 | — | 20% flinch |
Best hit vs top 10
- KingambitFocus Punch420.6–496.0%OHKO
- IncineroarFocus Punch275.3–324.7%OHKO
- Raichu-Mega-YFocus Punch253.3–298.5%OHKO
- Indeedee-FFocus Punch209.0–246.2%OHKO
- ArchaludonFocus Punch207.3–244.8%OHKO
- FarigirafFocus Punch146.2–172.3%OHKO
- RillaboomFocus Punch133.7–157.7%OHKO
- SneaslerFocus Punch103.2–121.9%OHKO
- BasculegionNo damaging move—IMMUNE
- GholdengoNo damaging move—IMMUNE
Doubles, no field effects. Tries Focus Punch, Close Combat, High Jump Kick and Axe Kick against each target's most used spread.
See every move and spreadSets
SpreadJolly 2 HP / 32 Atk / 32 Spe · Medichamite (from M-B ladder, Aug 2026)
Abilities
- Pure Power
Source: Showdown ladder games · gen9championsvgc2026regmc · 2026-09-21/2026-09-28 · 1500+ rating · 1,310 in sample · fetched 28 Sep 2026
Moves
| Move | Type | Cat. | Power | Acc. | Used | Notes |
|---|---|---|---|---|---|---|
| Acupressure | Normal | Status | — | — | — | — |
| Aerial Ace | Flying | Physical | 60 | — | — | — |
| Agility | Psychic | Status | — | — | — | — |
| Aura Sphere | Fighting | Special | 80 | — | — | — |
| Axe Kick | Fighting | Physical | 120 | 90 | — | 30% confusion |
| Baton Pass | Normal | Status | — | — | — | — |
| Blaze Kick | Fire | Physical | 85 | 90 | — | 10% burn |
| Body Slam | Normal | Physical | 85 | 100 | — | 30% paralysis |
| Brick Break | Fighting | Physical | 75 | 100 | — | — |
| Bulk Up | Fighting | Status | — | — | — | — |
| Bullet Punch | Steel | Physical | 40 | 100 | — | +1 priority |
| Calm Mind | Psychic | Status | — | — | — | — |
| Close Combat | Fighting | Physical | 120 | 100 | — | −1 Def, −1 SpD |
| Coaching | Fighting | Status | — | — | — | — |
| Counter | Fighting | Physical | 0 | 100 | — | −5 priority |
| Detect | Fighting | Status | — | — | — | +4 priority |
| Drain Punch | Fighting | Physical | 75 | 100 | — | Drains 1/2 |
| Dynamic Punch | Fighting | Physical | 100 | 50 | — | confusion |
| Endure | Normal | Status | — | — | — | +4 priority |
| Energy Ball | Grass | Special | 90 | 100 | — | 10% −1 SpD |
| Expanding Force | Psychic | Special | 80 | 100 | — | — |
| Facade | Normal | Physical | 70 | 100 | — | — |
| Fake Out | Normal | Physical | 40 | 100 | — | +3 priority · flinch |
| Feint | Normal | Physical | 30 | 100 | — | +2 priority |
| Fire Punch | Fire | Physical | 75 | 100 | — | 10% burn |
| Fling | Dark | Physical | 0 | 100 | — | — |
| Focus Blast | Fighting | Special | 120 | 70 | — | 10% −1 SpD |
| Focus Punch | Fighting | Physical | 150 | 100 | — | −3 priority |
| Giga Impact | Normal | Physical | 150 | 90 | — | — |
| Grass Knot | Grass | Special | 0 | 100 | — | Variable power |
| Gravity | Psychic | Status | — | — | — | — |
| Guard Swap | Psychic | Status | — | — | — | — |
| Helping Hand | Normal | Status | — | — | — | +5 priority |
| High Jump Kick | Fighting | Physical | 130 | 90 | — | — |
| Hyper Beam | Normal | Special | 150 | 90 | — | — |
| Ice Punch | Ice | Physical | 75 | 100 | — | 10% freeze |
| Imprison | Psychic | Status | — | — | — | — |
| Light Screen | Psychic | Status | — | — | — | — |
| Low Kick | Fighting | Physical | 0 | 100 | — | Variable power |
| Low Sweep | Fighting | Physical | 65 | 100 | — | −1 Spe |
| Mega Kick | Normal | Physical | 120 | 75 | — | — |
| Night Shade | Ghost | Special | 0 | 100 | — | Fixed damage |
| Pain Split | Normal | Status | — | — | — | — |
| Poison Jab | Poison | Physical | 80 | 100 | — | 30% poison |
| Power Swap | Psychic | Status | — | — | — | — |
| Power Trick | Psychic | Status | — | — | — | — |
| Protect | Normal | Status | — | — | — | +4 priority |
| Psych Up | Normal | Status | — | — | — | — |
| Psychic | Psychic | Special | 90 | 100 | — | 10% −1 SpD |
| Psychic Terrain | Psychic | Status | — | — | — | — |
| Psycho Cut | Psychic | Physical | 70 | 100 | — | — |
| Psyshock | Psychic | Special | 80 | 100 | — | Hits Defense |
| Quick Guard | Fighting | Status | — | — | — | +3 priority |
| Rain Dance | Water | Status | — | — | — | — |
| Recover | Normal | Status | — | — | — | — |
| Reflect | Psychic | Status | — | — | — | — |
| Rest | Psychic | Status | — | — | — | — |
| Reversal | Fighting | Physical | 0 | 100 | — | Variable power |
| Rock Slide | Rock | Physical | 75 | 90 | — | Spread · 30% flinch |
| Rock Tomb | Rock | Physical | 60 | 95 | — | −1 Spe |
| Round | Normal | Special | 60 | 100 | — | Variable power |
| Shadow Ball | Ghost | Special | 80 | 100 | — | 20% −1 SpD |
| Skill Swap | Psychic | Status | — | — | — | — |
| Sleep Talk | Normal | Status | — | — | — | — |
| Snore | Normal | Special | 50 | 100 | — | 30% flinch |
| Stored Power | Psychic | Special | 20 | 100 | — | Variable power |
| Substitute | Normal | Status | — | — | — | — |
| Sunny Day | Fire | Status | — | — | — | — |
| Taunt | Dark | Status | — | 100 | — | — |
| Thief | Dark | Physical | 60 | 100 | — | — |
| Thunder Punch | Electric | Physical | 75 | 100 | — | 10% paralysis |
| Trailblaze | Grass | Physical | 50 | 100 | — | +1 Spe (user) |
| Trick | Psychic | Status | — | 100 | — | — |
| Trick Room | Psychic | Status | — | — | — | −7 priority |
| Upper Hand | Fighting | Physical | 65 | 100 | — | +3 priority · flinch |
| Vacuum Wave | Fighting | Special | 40 | 100 | — | +1 priority |
| Zen Headbutt | Psychic | Physical | 80 | 90 | — | 20% flinch |
Defensive matchups
- Takes 2× damage from
- FlyingGhostFairy
- Takes half damage from
- FightingRock
From the type chart; abilities such as Levitate aren't counted.
Speed context
- 223Garchomp-Mega-Zfaster
- 200Raichu-Mega-Yfaster
- 189Sneasler, Salamence-Megafaster
- 169Garchompfaster
- 167Medicham-Mega (this spread)you
- 167Volcarona, Charizard-Mega-Ytie
- 156Arcanine-Hisuislower
- 150Rillaboom, Archaludon, Indeedee-Fslower
- 149Gholdengoslower
- 146Miloticslower
- 143Basculegionslower
- 134Politoedslower
- 128Pelipperslower
- 123Incineroar, Farigirafslower
- 112Kingambitslower
- 101Golisopod-Megaslower
With Choice Scarf: 250 — outspeeds the top 20 by usage at max Speed, before Tailwind and other boosts.
Best hit vs top 10
- KingambitFocus Punch420.6–496.0%OHKO
- IncineroarFocus Punch275.3–324.7%OHKO
- Raichu-Mega-YFocus Punch253.3–298.5%OHKO
- Indeedee-FFocus Punch209.0–246.2%OHKO
- ArchaludonFocus Punch207.3–244.8%OHKO
- FarigirafFocus Punch146.2–172.3%OHKO
- RillaboomFocus Punch133.7–157.7%OHKO
- SneaslerFocus Punch103.2–121.9%OHKO
- BasculegionNo damaging move—IMMUNE
- GholdengoNo damaging move—IMMUNE
Doubles, no field effects. Tries Focus Punch, Close Combat, High Jump Kick and Axe Kick against each target's most used spread.
See every move and spread